Global Certificate in UX Research for Competitive Gaming
-- ViewingNowThe Global Certificate in UX Research for Competitive Gaming is a comprehensive course that equips learners with essential skills for career advancement in the rapidly growing gaming industry. This course emphasizes the importance of understanding user behavior, preferences, and needs to create engaging and successful gaming experiences.
7,225+
Students enrolled
GBP £ 140
GBP £ 202
Save 44% with our special offer
ě´ ęłźě ě ëí´
100% ě¨ëźě¸
ě´ëěë íěľ
ęłľě ę°ëĽí ě¸ěŚě
LinkedIn íëĄíě ěśę°
ěëŁęšě§ 2ę°ě
죟 2-3ěę°
ě¸ě ë ěě
ë기 ę¸°ę° ěě
ęłźě ě¸ëśěŹí
⢠Introduction to UX Research for Competitive Gaming: Understanding the fundamentals of user experience (UX) research, its importance, and how it applies to the competitive gaming industry.
⢠User Profiling in Gaming: Identifying and understanding the target user group, their motivations, behaviors, and needs.
⢠Game Analytics and Data Interpretation: Collecting, analyzing, and interpreting game data to inform UX research and design decisions.
⢠Usability Testing in Gaming: Conducting usability tests to evaluate the user experience, identify areas of improvement, and measure the effectiveness of design changes.
⢠Ethnographic Research in Gaming: Observing and understanding the cultural, social, and psychological factors that influence the user experience in competitive gaming.
⢠Competitive Analysis and Benchmarking: Evaluating the user experience of competing games, identifying best practices, and establishing benchmarks for comparison.
⢠Design Thinking for Competitive Gaming: Applying design thinking principles to UX research in competitive gaming, including empathizing, defining, ideating, prototyping, and testing.
⢠User Interface (UI) Design for Competitive Gaming: Understanding the principles of UI design, including layout, typography, color, and iconography, and how they impact the user experience.
⢠Accessibility in Competitive Gaming: Ensuring that games are accessible to users with disabilities, and understanding the legal and ethical implications of accessibility in the gaming industry.
Note: This list of units is not exhaustive and may vary based on the specific needs and goals of the course. Other relevant topics may include user feedback and evaluation, eye tracking and user behavior analysis, and mobile UX research.
ę˛˝ë Ľ 경ëĄ